Wentworth Institute Of Technology

COMP3225 - 01A - Game Development

Full

Credits

4.0

Term

Jan 6 - Apr 14

Open Seats

0 of 24

Schedule

Mon, Wed 8:00 – 9:15am

Course Type

Lecture

Location

In Person

Section

01A

Faculty

Micah Schuster

Prerequisites

COMP2000

Description

This is an introductory course that covers the fundamental concepts and skills of programming using an industry standard game engine. Students will learn the tools to take a game from concept to polished program. This includes 2D/3D art, animation, sound and music, game AI, and visual effects. The semester will end with a game-jam-style final project.