Massachusetts College of Art and Design

CDIL219 - 01 - Fundamentals of Game Design

Credits

3.0

Term

Sep 2 - Dec 23

Open Seats

1 of 16

Schedule

Fri 9:00am – 1:00pm

Course Type

Critique

Location

Section

01

Faculty

Allison Digesse

Prerequisites

Description

Fundamentals of Game Design is a class for students who seek to understand the principles of game production, as well as the role that games have in contemporary culture. Using traditional and digital art methods, students create game prototypes in their exploration of system, character, and narrative design. This class focuses on game mechanics and their relationship to art, story and technology.