Massachusetts College of Art and Design

CDAN226 - 01 - 3DCG Character Animation

Credits

3.0

Term

Sep 2 - Dec 23

Open Seats

1 of 14

Schedule

Wed 3:00 – 7:00pm

Course Type

Studio Critique

Location

Section

01

Faculty

Calvin Lee

Prerequisites

Description

Leaping directly to animating 3DCG characters by utilizing pre-existing rigs, the goal is to create realistic performances that are applicable to all forms of animation. Topics like workflow, staging, acting choices, dialogue and more are explored. Work will primarily be completed using Autodesk Maya.